CrunchArcade: Gran Turismo heading to the PC?

Devin Coldewey

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

Tuesday, April 15th, 2008


Gran Turismo’s creator, Kazunori Yamauchi, was making noises in an interview to the effect that the sim racing series might be coming to the PC. Historically, if someone in his position with regard to a game makes comments like that, it means that the port is practically finished, or they’re already working on it.

He says they’re thinking mainly of “the Chinese market,” which is apparently mostly PCs. I say this is good news, though I’ve never been too much of a fan of the series (if I’m honest, it’s too hard). It’ll look better, and since it’s child’s play to hook up one of many PC or console controllers and accessories, it might even control better.

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