CrunchArcade: Tabula Rasa "a financial disaster" – developers confirm downsizing of Austin studio

Devin Coldewey

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

Wednesday, April 9th, 2008


Well, that’s kind of an inflammatory headline. But it’s semi-true. The Korean Times has deemed Richard Garriot’s futuristic MMO Tabula Rasa a disaster after its disappointing sales devalued developer NCsoft and cost them millions. A spokesperson for the development team downplayed both the disappointment and the downsizing, noting that MMO staffs normally decline after release, and that revenue is built up over time (the game has yet to be released in MMO stronghold Japan). Points on both sides. Only time will tell who is right, but I think I have a pretty good idea.
[via videogaming247 and Rock, Paper Shotgun]

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