More info on iSpore

Thursday, March 6th, 2008

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

sorry for jacking the image, kotaku
We’re waiting on more info, but here’s what we have so far:

  • The Spore shown at the SDK event was the result of two weeks of work by the EA team.
  • EA is the first 3rd party game developer to use the SDK, so they’re in unknown territory. The development was done in-house at EA.
  • Spore for the iPhone will be released at the same time as Spore for everything else (September-ish)
  • It does use the tilt/orientation controls as well as the touch controls.

We’ll have more for you soon. I’m expecting a phone call.

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