PS3 technical issues the source of GTA IV delay?

Devin Coldewey

Devin Coldewey is a Seattle-based writer and photographer. He has written for the TechCrunch network since 2007. Some posts he’d like you to read: The Dangers of Externalizing Knowledge | Generation i | Surveillant Society | Choose Two | Frame Wars | The User’s Manifesto | Our Great Sin His personal website is coldewey.cc. → Learn More

Thursday, January 24th, 2008

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MTV has an interview with developer Jeronimo Barrera in which the GTA IV delay is cited as a good thing (why not squash bugs and polish for a couple more months) and also as being caused by the PS3 version. They’re “identical” now (except the 360 version doesn’t need a hard drive) but that the PS3 development contributed significantly to the delay is “really no surprise to anybody.”

Of course, there’s more context to it than that, but it’s more grist to the rumor mill that grinds out PS3-trashing sausage, if you’ll forgive the painfully mixed metaphor. In any case, the proof of the pudding is in the eating, so let’s all slow our roll on blaming fools until we’ve actually played the game. Guranga!

‘Grand Theft Auto IV’ Developer Announces Release Date, Says Whether There Will Be Another ‘Hot Coffee’
[MTV News]

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