MobileCrunch's Mobile Gaming This Week

Monday, January 21st, 2008

Biggs is the editor of TechCrunch Gadgets. Biggs has written for the New York Times, InSync, USA Weekend, Popular Mechanics, Popular Science, Money and a number of other outlets on technology and wristwatches. He is the former editor-in-chief of Gizmodo.com and lives in Bay Ridge, Brooklyn. You can Tweet him here and G+ him here. Email him directly at john@techcrunch.com. → Learn More

It seems some mobile phone gurus were talking about mobile games at this year’s Consumer Electronics Show (CES) in Las Vegas. One of the biggest problems that the game industry has is the pace at which new handsets are developed and released to the public. When someone upgrades to a new handset with all its neat features, old game software doesn’t compute. earth.jpgGame companies aren’t willing to give free game upgrades when a customer upgrades to a newer phone, so many people become disillusioned with mobile games. There have been hundreds of game releases but many of the games are so poor consumers don’t want to risk buying a new game after having a few bad experiences. Because of all these problems, sales of mobile games have remained relatively flat when compared to the overall growth of mobile phones. But the wise ones at the CES foresee a good future for mobile gaming based on the growth of smartphones and the public’s becoming used to downloading software to their handsets. Once everyone on Earth plays mobile games we can say that the human race has been truly civilized. There won’t be war or poverty and everyone will just get along ….

Read More…

Sponsored Ads

blog comments powered by Disqus

Sponsored Ads

Sponsored Ads